


Some new functions (control camera and ui mode, open main menu, toggle map) Slighly extended version of the original KSPSerialIO data packetsĪutomatic client detection via UDP broadcastsĬonnection control and automatic reconnect Continously exchanges control and vessel data between client and host.Īll functions of the original KSPSerialIO When connected performs optional handshake to verify client. Opens a TCP server and sends broadcasts through the network. If this works reliable I start working on the RaspberryPi client. I decided to use Java for the client to create an Android client as well as a RaspberryPi client with (nearly) the same code.Ĭurrently I'm testing the KSPEthernetIO Plug-In with the Android client. The second step was to create and test a client application. In first step I have edit the original KSPSerialIO to create a similar Add-On using a TCP connection for data exchange so that it's possible to connect any client in the same network with the host computer. My plan was to add an external Navball but the limited hardware of the Arduino makes it nearly impossible to do the vector calculation and rendering on it. Inspired by the original KSPSerialIO by I wanted to create my own physical display and input device for KSP.
